![]() That's why Adobe has made AE as tweakable as it is - they serve such a wide variety of uses.Īlthough, speaking of tweaking, have you seen how much tweaking you can do on C4D? It has a LOT more things in it to tweak than AE does. Some may rely on system resources other than the processors. but it also does keying, rotoscoping, stabilization and many other tasks. It does things like DOF, 3d lights, soft shadows, particles, etc. If you're pulling 45 1080P clips at once for a shot, it's gonna take a bit for a normal hard drive to serve that up (luckily for me at my full-time job, I don't use normal hard drives).īut this is the crux of the problem. I've seen some folks with very footage-heavy compositions where their RAM and processors are sitting pretty idle because the bottleneck is their hard drive. It needs more RAM (for some compositions) and thus you're waiting on RAM while the processors seem to sit idle. ![]() After Effects is doing a lot of things that 3d software doesn't do, and so it uses system resources differently. For many of the 3d renders I do, the RAM isn't even halfway used yet all the cores are cranking away on my computer (plus all the cores on all the other computers I've wrangled into the render farm). That's why it maxes the processors out, but look at the RAM use. 3d software is doing more intense calculations. However, your statement also demonstrates the core of the reason for the RAM/CPU behavior you've described. It certainly seems as if it should behave differently. People on forums helped me out a lot when I was first learning AE over a decade ago and I like giving back to the communities that helped me so much.Īll 3d applications which are doing more intense calculations than AE dont require fine tuning to work properly. Well known problem in the industry i dont know what you do but i use AE forĪ living and have encountered this issue over many years. Uses 4 to 25 percent of your cpu and maxes out ram. AE is not using yourĬomputers full power and maxing out the ram even without multiprocessing it Only writing on here in hope that somebody at adobe realizes that this isĪn issue that needs fixing before anything else. Threads on this subject by the bunches and its never really resolved. Problem so what good would it do to start a thread on it you can find Also you tell me that the team is working on the Ive heard about multiprocessing being buggy and crashing your software Person ive ever encountered through my career has had the same issues and The industry as a 3d artist and motion graphics animator. Than AE dont require fine tuning to work properly. All 3d applications which are doing more intense calculations Should be required for a software that has been in production for as many I can only say that you should look forward to the future as the AE team continues their work and we will soon have a whole new experience of working in After Effects.įirst of all do you work for Adobe? I dont think so much trouble shooting It can be annoying to try to fine-tune things on the technical end of things when you just want to be creative. AE works very differently from C4D because it's doing an entirely different job, so some differences should be expected. That seems to indicate to me that your problem is solvable.Īs Todd mentioned in this thread, different comps will have different requirements as far as RAM, I/O, CPU, etc. And, if the issues you describe were widespread, I'm pretty sure you'd be hearing more about it rather than having to wake a three-year-old thread. I am not experiencing any of the woes you describe, so something is different in your system vs. Now, as to your current issues, I'd suggest starting a new thread and letting folks on here help you troubleshoot. As the Adobe team has been saying for a while, the majority of the team is working on redoing the way AE does things to improve performance across the board. ![]() ![]() That being said, the AE team is aware of the issues you're experiencing. A lot has changed in AE between then and now. Resolutions are getting larger and AE rendering is outdated.įirst of all, you're replying to a thread that's over three years old. ![]()
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